package com.ffs.game.scene.obj;

/**
 * 行走常量
 *
 * @author ffs80
 */
public interface ConstWalk {
    /**
     * 行走状态
     */
    interface WalkState {
        //向上
        int top = 1;
        //向左
        int left = 2;
        //向右
        int right = 3;
        //向下
        int down = 4;
    }

    /**
     * 站立状态
     */
    interface StandState {
        //向上站立
        int top_stand = 1;
        //向左站立
        int left_stand = 2;
        //向右站立
        int right_stand = 3;
        //向下站立
        int down_stand = 4;
    }
}
